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	<title>Comments for RIA</title>
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	<link>http://ria.creuna.com</link>
	<description>rich media R&#38;D</description>
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		<title>Comment on Solving clickTAG in Flash9+ by martin</title>
		<link>http://ria.creuna.com/2009/11/solving-clicktag-in-flash9/comment-page-1/#comment-274</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Fri, 17 Sep 2010 22:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=413#comment-274</guid>
		<description>Late to the party, I hate this also very much ;) I just came to this blog on a different matter but this is how I used to catch all that clicktag madness:

var clickTAG = _level0.clickTag &#124;&#124; _level0.clickTAG &#124;&#124; _level0.ClickTAG &#124;&#124; ...

you can basically do the same in AS3 so you don&#039;t have to care about the way it is passed any more.

also, please fix the tabindex of the comment-form inputs ;)</description>
		<content:encoded><![CDATA[<p>Late to the party, I hate this also very much ;) I just came to this blog on a different matter but this is how I used to catch all that clicktag madness:</p>
<p>var clickTAG = _level0.clickTag || _level0.clickTAG || _level0.ClickTAG || &#8230;</p>
<p>you can basically do the same in AS3 so you don&#8217;t have to care about the way it is passed any more.</p>
<p>also, please fix the tabindex of the comment-form inputs ;)</p>
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	<item>
		<title>Comment on Flash : Objects get blurry after rotating in 3D-space by Malyngo</title>
		<link>http://ria.creuna.com/2010/07/flash-objects-get-blurry-after-rotating-in-3d-space/comment-page-1/#comment-250</link>
		<dc:creator>Malyngo</dc:creator>
		<pubDate>Thu, 22 Jul 2010 08:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=595#comment-250</guid>
		<description>Great workaround, thank you very much! :)</description>
		<content:encoded><![CDATA[<p>Great workaround, thank you very much! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on UnrealEngine3 and Unity3D now free by Christopher von Bronsart</title>
		<link>http://ria.creuna.com/2009/11/unrealengine3-and-unity3d-now-free/comment-page-1/#comment-228</link>
		<dc:creator>Christopher von Bronsart</dc:creator>
		<pubDate>Wed, 31 Mar 2010 10:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=148#comment-228</guid>
		<description>hey there!
your point cloud in unity3 looks looks great! did you use the mesh particle emitter or did you write your own script for spawning the particles/points?

cheers.chris</description>
		<content:encoded><![CDATA[<p>hey there!<br />
your point cloud in unity3 looks looks great! did you use the mesh particle emitter or did you write your own script for spawning the particles/points?</p>
<p>cheers.chris</p>
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		<title>Comment on Super sweet Flash video at Tackfilm.se by Dimitree</title>
		<link>http://ria.creuna.com/2009/11/super-sweet-flash-video-at-tackfilm-se/comment-page-1/#comment-201</link>
		<dc:creator>Dimitree</dc:creator>
		<pubDate>Thu, 28 Jan 2010 10:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=408#comment-201</guid>
		<description>tak skal du have!</description>
		<content:encoded><![CDATA[<p>tak skal du have!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Bitwise ops #2 : Bit-flagging by Andreas Rønning</title>
		<link>http://ria.creuna.com/2009/11/bitwise-ops-2-bit-flagging/comment-page-1/#comment-111</link>
		<dc:creator>Andreas Rønning</dc:creator>
		<pubDate>Thu, 24 Dec 2009 12:26:08 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=366#comment-111</guid>
		<description>Of course :-) this is just a quick primer</description>
		<content:encoded><![CDATA[<p>Of course :-) this is just a quick primer</p>
]]></content:encoded>
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		<title>Comment on Bitwise ops #2 : Bit-flagging by Mike</title>
		<link>http://ria.creuna.com/2009/11/bitwise-ops-2-bit-flagging/comment-page-1/#comment-110</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 23 Dec 2009 20:00:31 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=366#comment-110</guid>
		<description>Bitwise operators also have many other uses beyond that.</description>
		<content:encoded><![CDATA[<p>Bitwise operators also have many other uses beyond that.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Make a happy Christmas tree with our supercool Christmas card generator! by Mikkel Staunsholm</title>
		<link>http://ria.creuna.com/2009/12/make-a-happy-christmas-tree-with-our-supercool-christmas-card-generator/comment-page-1/#comment-107</link>
		<dc:creator>Mikkel Staunsholm</dc:creator>
		<pubDate>Tue, 22 Dec 2009 14:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=580#comment-107</guid>
		<description>to = too</description>
		<content:encoded><![CDATA[<p>to = too</p>
]]></content:encoded>
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	<item>
		<title>Comment on Make a happy Christmas tree with our supercool Christmas card generator! by Mikkel Staunsholm</title>
		<link>http://ria.creuna.com/2009/12/make-a-happy-christmas-tree-with-our-supercool-christmas-card-generator/comment-page-1/#comment-106</link>
		<dc:creator>Mikkel Staunsholm</dc:creator>
		<pubDate>Tue, 22 Dec 2009 14:28:07 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=580#comment-106</guid>
		<description>Thomaaaaas, I wan&#039;t to make stuff like that to!</description>
		<content:encoded><![CDATA[<p>Thomaaaaas, I wan&#8217;t to make stuff like that to!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Human-style URL recognition by &#187; New blog!</title>
		<link>http://ria.creuna.com/2009/12/human-style-url-recognition/comment-page-1/#comment-97</link>
		<dc:creator>&#187; New blog!</dc:creator>
		<pubDate>Sat, 19 Dec 2009 19:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/2009/12/human-style-url-recognition/#comment-97</guid>
		<description>[...] this site you should be sure to check it out. For example you could start with my huge post about URL Recognition, or you could read how my co-worker exposes the clickTAG sham for the lousy stinky piece of bad [...]</description>
		<content:encoded><![CDATA[<p>[...] this site you should be sure to check it out. For example you could start with my huge post about URL Recognition, or you could read how my co-worker exposes the clickTAG sham for the lousy stinky piece of bad [...]</p>
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		<title>Comment on RSS Feeds Moved by Martin Jacobsen</title>
		<link>http://ria.creuna.com/2009/12/rss-feeds-moved/comment-page-1/#comment-96</link>
		<dc:creator>Martin Jacobsen</dc:creator>
		<pubDate>Sat, 19 Dec 2009 18:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://ria.creuna.com/?p=564#comment-96</guid>
		<description>&lt;img src=&quot;http://ctrloptcmd.com/wp-content/uploads/you-rock-you-rule.png&quot; alt=&quot;RockRule&quot; /&gt;
;)</description>
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;)</p>
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